The Unhuman

Aug 2017

Project Group Size: Solo

Development Time: 2 days


First-person story game. Also, a Ludum dare 39 compo (48 hours) entry. The theme was Running out of Power. I've decided to make the protagonist a robot that's low on power. The player can choose to sacrifice his power to save a human or save himself. There are 4 different endings depending on your actions. I purposefully made the game nonjudgmental and cold to not steer the player's choice. Everyone who plays it loved the robotic feeling of the game with its UI and animations. It won the 22nd place out of 2349 games.

Highlight Of The Project


Story based game systems

Screenshots

My Role


  •  Everything

Tools I've Used For This Project


  •  Unity Engine
  •   Visual Studio Community
  •  Photoshop CS6
  •  AseSprite

Links