Loop Out!

Apr 2018

Project Group Size: 2

Development Time: 1 day


We were pretty busy around this time but we wanted to attend the Ludum Dare 41. So we made as game quick as possible. The theme was "Combine 2 Incompatible Genres". We combined Breakout with Time Travel. The game's premise is that every time the yellow ball touches your block, everything resets and the balls' will re-do everything before they touch your block. You can play it on your browser from the links

Highlight Of The Project


Working in a tight schedule

Screenshots

My Role


  •  Programming
  •  Game Design

Tools I've Used For This Project


  •  Unity Engine
  •   Visual Studio Community
  •  AseSprite
  •  BeepBox

Links