It's a university project for my Fundamental of Games 2 class. I grouped up with five people and we worked on the game. The final product is a combination of all our ideas. I've listened and exchanged feedback with every member of the group. I've also managed the production side and planned meetings and set milestones. I was responsible for the half of the coding side like player movement, animations and the various codes that affect environment. So dialogue systems, art, story and music wasn't done by me
2D Animations and Smooth Top-Down Controller